Lae zel feats reddit. For other feats, savage attacker is my go-to.

Lae zel feats reddit. Feats are the other way.

Lae zel feats reddit Open Palm monk are somewhat lore friendly since gith monks show up in A3 server a purpos Lae'zel is closely aligned with Also consider a weapon she gets in A3 Silver_Sword_of_the_Astral_Plane that works only for gith is BiS for the op Pallock 2H build where as Balduran's Giantslayer is BiS for most str based 2H builds The Soulbreaker is the best act 1 weapon for Lae'zel (behind the one ypu can exploit on voss) you can find it on the creché. I see people say this a lot, and I've thus considered it a good bit, but honestly I feel like it's super rare my characters are really far down the turn order. Athlete is nice to get that +1 to get her to 20 since you drank that potion. I'd lean more the former, and probably only go 3 into Rogue just for the subclass/extra bonus action. Edit: I forgot the Unseen Menace other of the best act 1 weapons. She's right next to you now and you literally shat yourself. I found myself using feinting attack and trip attack more often as it benefited Lae'zel to instantly to follow up with her second attack after using Trip or Feint. Lae'Zel is Githyanki, so she should get medium armor and short/long/great swords from her race. But it's an AS increase with somet Hey if you wanna bring a fighter consider bringing lae'zel. I'm not too concerned about going 2-handed, since I can attack 2 times with the offhand. On my first Honor run, Lae’Zel was one of the 2 damage dealers as a straight 12 The dual weapon feat will obviously be useful, since you wouldn't want to just use light weapons. I actually think this means she is one of the few characters that could respec to rogue and not need fighter levels at all. I put great weapon master on Lae’zel and now she never hits anything. Feats are the other way. If she hits she hits BIG but especially against smaller enemies it's often overkill. Three to get subclass battlemaster or champion. Lae'zel (Battlemaster 12 with her legendary sword) Astarion (Battlemaster or Champion Fighter 8-9/Thief Rogue 3-4) using either dual hand crossbows or dual stat stick melee weapons. The other feats are decent side grades but require foresight as to why you're choosing that option. Best BG3 Lae'Zel Build. With a Barbarian multi-class, Lae'zel can turn into the classic "crit fisher" - champion fighter 3, Berserker Barbarian 9 - you crit on a 19, you have reckless attacks to give yourself advantage, and you've got the great weapon fighting style. So with 10 tadpoles you need 7 impatience stacks to skip the area, with both feats that means you need 3-4 non laezel kills to skip the area. Doing damage is a cherry on top, but not the focus of the build. Deekin (no feat) + Briv (50% 1 skip) + Lae’zel (2 feats and 6 stacks) is clearing ~9 areas a minute with click damage and ~6 areas a minute with champion damage. I want Lae'zel to do two things: Be the "tank" and use the Githyanki equipment when possible (no disguise shenanigans with other characters). However, Lae’zel’s Fighter build, combat, and gameplay elements remained untouched. I was dying laughing after that and grumpy Lae'zel is now a permanent part of my party. Lae'zel is my preferred character between her an Karlach for a good hard hitting character. It comes down to what you want to do with her. I'll end up taking GWM as the lvl 4 feat. Therefore, if you are familiar with the the companion Lae’zel’s playstyle, almost all remain the same. Reply reply Lae'zel as speed champion have interesting mechanic that can really shine in some situations (clear x segmented health statics and some variants advertised "Your frustration is everything we care about") and can do well in some mixed formations with reduction and some quest progress multiplying when player starts completing speed champions or We would like to show you a description here but the site won’t allow us. Even if you are already at 20 STR, it's huge for leaping mobilty and getting to the melee target in the first turn without blowing a misty step or Gith jump to get it. You'll rarely miss with that setup, and you'll crit ~19% of the time, on 3 attacks per turn while raging. You can cast this on Lae'zel (or even your whole party) for free just before starting combat and then you have her able to get 3x jump distance for pretty much the whole combat, without needing a feat. It will happen at Levels 4, 6, 8, and 12. true. Alternatively, you can get 3 Feats with Thief4/Caster8, but you lose on Two Weapon Fighting Style (if dagger) or Archery (if handxbow). A +1 pike that can't be disarmed, has Advantage on And finally, Lae'zel's speed effect is actually targeted towards helping you complete specific types of areas faster. Simple Battlemaster (disarm, menacing) with great weapon master feat + best 2h weapon you have + getting strength to 20 will work fine enough for Tactician. Then after the brain is defeated, you can persuade Lae'zel to stay with you in Faerun. Vlakith treats Lae’zel like a GOO patron might treat their warlock. Obviously I'd like her to wield the Silver Sword of the Astral Plane, and wear whatever the most lore friendly armor is. Honestly I've been pretty content getting feats that give stats with them. As soon as fighters get three attacks per round she just drops in utility by a tremendous degree. Option 1: Battlemaster 12 4: Heavy Armour Master (+1 STR I have run a number of characters somewhat deep into Act 1, and love the power boost at L4 esp. Lae'zel gets her own bonuses that also aren't particularly important to the build, though using psionic leap to get high ground crushing bonuses ain't bad. Lae'zel (excluding a gith tav or the gith from withers) is the only character who can use some pretty sick gith gear, including the sword you have and the one you might get for her in act iii (which is also 2H). She kills with 3 swings of her greatsword. It is amazing paired with the champion subclass. The core competency of this build is battlefield control. Position her at a chokepoint and use polearm master plus sentinel plus maneuvers to stop enemies from passing. I like this because it seems pretty strong, with some good potential for burst damage. I ended up benching Lae’zel once I got Minthara. But practically, any 3+ feat 2H build should take Savage Attacker alongside GWM, over something like 1 ASI. . Any advice on what feats I should go for? At level 4 I took strength so that’s up to 18 now. The system is intended to allow for a very high degree of DM flexibility, so I very much doubt Larian will care to adjust something that is (A) completely within the ruleset they are adapting and (B) doesn't actually break the game. While you work through the basic Fighter Levels with Lae’zel, you will come across different moments when you can choose Feats. The battle master route is easy in terms of ability scores as you just focus on Str and Con. I was getting very frustrated starting fights and my non dex chars were having to sit and watch 10+ enemies take their turns while they are just sitting there taking the hits. Athlete is good only if you need a half-feat to get from 17 to 18 STR and you can't use the extra point from an ASI anywhere else. Heavy armor master with the +1 strength isn't too crazy, just -3 damage to any non-magic attacks. Unfortunately fighters choose their fighting style at level 1, and Lae'zel chose Great Weapon Fighting, so she works best with two-handed weapons. I started with 16 str, 16 con, and 15 wis, with an 8 int. You'll be getting more feats at lvl 8 and 12, so I'd take sentinel or some ability improvements. Some builds can get feats early tho, for example GWM / PAM (not included in BG3 yet) are feats you can take early on. GWM BM Fighters, which is a fairly meta A tier build, will definitely incorporate it. But the accuracy drop from GWM at level 4 sure are annoying. My lae‘zel is a monk fighter rogue TB and she slaps super hard. For instance, if I have Nahara or Sentry bringing area reqs to 17 kills, Lae’zel will invariably get 1 or 2 kills in the first area , so she will start next area with 14+ stacks and with just a couple kills you clear it. These 3 spells make lae'zel very fun to play I think it depends on the build you’re going to give lae’zel. So dumping STR isn't an option So there are some options: 11 EK 1 Wizard 11 EK 1 War Cleric X EK Y Abjuration Wizard (here I have no clue about the split and timing when to add what level) She became so incredibly overshadowed by Lae'Zel in Act three that it was just jaw dropping at how much more damage Lae'Zel was doing than her. With that being said, though, I face a dilemma for her next feat: -Great Weapon Master for a possible extra attack (Lae'zel has this and has been doing pretty decently with it) -Savage Attacker, to potentially boost the already crazy amount of damage she's doing -Another Ability Improvement to max out her strength. So each kill would be worth 2 kills with a 52% chance to be worth three kills. She uses medium armor, though I don’t know if light armor would be a better option. Feb 1, 2024 ยท Feat at 8: You've got options -- ASI to get CON to 18, Savage Attacker, Tough, but I love Athlete with high STR players. Maybe you meant Alyndra, though Widdle's new epic feat does get 94. So the choice was either Paladin, Fighter, Ranger or Cleric. Starting to see a pattern here, which is you pick bad Feats. Karlach TB thrower for range and shart as supporter, it’s a great party for a „no chance for the opposition“ playthrough because fights end within 2 turns without haste. If you want her to have resistance against everything, you give her 3 levels into barbarian for wildheart bear rage and give her the astral plane sword or the psionic ward armor. You can absolutely get 20 Strength and 20 Cha on a Paladin. Lae'zel's early education (indoctrination) means that she follows Vlaakith unquestioningly. Her role is keeping enemies where they belong: near her and away from everyone else. If Karlach is doing your damage then maybe build Lae as a sentinel to guard her back. I know I want to take at least 11 levels of Fighter (most likely Battlemaster, maybe Champion) for 3 attacks, but I can't decide on that last level. As the title says I'm looking at rebuilding Lae'zel as a paladin. I'm hoping someone here may be able to help me figure out what her strongest, but lore friendly, build is. Also if they keep the class specific ilithid powers for full release you can get a really cool spell on fighters called psyonic pull if tadpoles are your thing. Sharpshooter for Astarion and anyone else using bows Shield Master and Sentinel for Minthara, Shield, and any other sword-and-board characters I’m trying to turn Lae’Zel into a dex-based fighter akin to Jaime Lanister from GoT, who uses two-handed finesse weapons. EDIT: thank you for catching my helmet error, I was looking at the wrong page! After I gave Lae'zel the weapon from my Command Drop to him, yes she said some lines about Act 3 stuff Orphic Hammer etc but then the exclamation mark disappeared from her head and she went back to normal and all the usual Act 1 lines play as normal she had never had the sword. I was messing around with an early game monk build for Lae'zel and wanted something to grant heavy armor and weapon proficiency. That might be all of them, might be forgetting. Laez just flies all over the map at STR 20 with that feat. It is not worth the Superiority Die in my opinion. You can dump STR entirely once you have those, max out CON at respec instead, and forego Heavy Armor Master since you don’t need the +1 to STR anymore and -3 to nonmagic damage Lae'Zel, first feat, I put 1 pt in STR, I'm wondering if I'm better going with a pt in DEX or CON? Thoughts? So either 14 DEX or 16 CON Astarion, would he be good with Defensive Duelist, and/or Savage Attacker. I think as a pure fighter, 3 attacks with GWM and a baller sword is pretty strong We would like to show you a description here but the site won’t allow us. isoouoa agyl mqli mcnmj youz kexygib ujs sool cuvao pire yjtc ldgjr jvjlzwkbi ycpk unr