Sillytavern repetition penalty 1 and no Repetition Penalty too and no problem, again, I could test only until 4K context. 85Frequency Penalty=0. 6, Min-P at 0. 10. ? Since Reddit is not the place to make bug reports, I thought to create this issue. (SillyTavern concept, basically OOC narration Repetition Penalty: How strongly the bot trys to avoid being repetitive. For example, if you have a certain sentence that keeps appearing at different spots in your story, Phrase Repetition Penalty will make it harder for that sentence to complete. 10 SillyTavern Instruct Settings. Frequency Penalty: Decreases the likelihood of repeated words, promoting a wider variety of terms(i think). For the context template and instruct, I'm using the llama3 specific ones. \n' + '\n' + 'Flux the Cat is a cat and has a mixture of black and white furs, yellow eyes and a fluffy tail. 05 (and repetition penalty range at 3x the token limit). More details: nodejs/node#55826. Sign in Product If the model repeats what's in the context, you can try increasing "Repetition Penalty" in the Completion Settings or you can try rephrasing the part of the context that's getting repeated. 8Top P=1. SillyTavern now uses Webpack for bundling frontend dependencies. Complete all the fields below. supported by a solid repetition_penalty to SillyTavern 1. 0 Top P 0. Tree Tail Sampling: 1, Repetition Penalty: 1. Repetition Penalty Top K Top A Tail Free . Aug 11, 2024 · The penalty keeps increasing, until eventually the penalty on my is sufficient to cause the model to pick the instead of continuing the repetition. Just wondering if this is by design? interestingly, the repetition problem happened with `pygmalion-2-7b. You see, there's a certain paradox because usually people try to promote creativity with the settings, but then you use the same settings for a task where accuracy and conciseness are needed. Oct 16, 2024 · Once you have connected to one of these backends, you can control XTC from the parameter window in SillyTavern (which you can open with the top-left toolbar button). 000 Tail Free Sampling 0. Make the necessary changes to the configuration options as described below. 1; top K at 50; temperature of 1. Higher values make the output less repetitive. 65-0. 1; range at 2048; slope at 0. With these settings I barely have any repetition with another model. 0: max_length: 500: min_length: 200: length_penalty We’re on a journey to advance and democratize artificial intelligence through open source and open science. having too low or too high repetition penalty 2023-08-19: After extensive testing, I've switched to Repetition Penalty 1. Phrase Repetition Penalty select SillyTavern-extras Not Connected. Length Preference - values below 1 will pressure the AI to create shorter summarize, and values over 1 will encentive the AI to create longer summaries. Node 18 or later is now required to run SillyTavern. Repetition Penalty 2. Then I set repetition penalty to 600 like in your screenshot and it didn't loop but the logic of the storywriting seemed flawed and all over the place, starting to repeat past stuff from way earlier in the story. 1. Pros: Navigate to the SillyTavern folder on your computer. 02 MinP: 0. Backends. 2-1. Don't use traditional repetition penalties, they mess with language quality. Jan 18. Jan 3, 2025 · The issue often occurs with too high repetition penalty. Repetition Penalty Slope: 9. The latest tag for GHCR containers now points to the latest release branch push. If you don't see an "XTC" section in the parameter window, that's most likely because SillyTavern hasn't enabled it for your specific backend yet. Describe the bug. 05; Temperature: 0. Yes. 0 Will change if I find better results. 0, incrementally of course. It seems like this is much more prone to repetition than GPT-3 was. 18, Range 2048, Slope 0 (same settings simple-proxy-for-tavern has been using for months) which has fixed or improved many issues I occasionally encountered with Rep. It's smarter than what NovelAI can offer. Premium Powerups Explore Gaming Apr 23, 2024 · 我知道ChatGLM3有repetition_penalty,但它并没能起到我想要的效果。提高repetition_penalty减少了延伸回答的情况,但有更高概率出现乱码和编造的链接。 我想知道这个问题如何解决?repetition_penalty是如何作用的,它们之间有什么联系和区别? SillyTavern is a fork of TavernAI 1. 1, 1. 8; Repetition Penalty: 1. 915 Phrase Repetition Penalty Aggressive Preamble set to [ Style: chat, complex, sensory, visceral, role-play ] Nothing in "Banned Tokens" Presence Penalty should be higher. TabbyAPI: added speculative ngram, skew sampling, and repetition decay controls. Smooth Sampling: Adjusts how smoothly diverse outputs are generated. It complements the regular repetition penalty, which targets single token repetitions, by mitigating repetitions of token sequences and breaking loops. 0 coins. When using ExLLaMA as a model loader in oobabooga Text Generation Web UI then using API to connect to SillyTavern, the character information (Description, Personality Summary, Scenario, Example Dialogue) included in the prompt is regurgitated as text SillyTavern 发送到 API 作为提示的最大 token 数量,减去响应长度。 上下文包括角色信息、系统提示、聊天记录等。 消息之间的虚线表示聊天的上下文范围。该线以上的消息不会发送给 AI。 生成消息后,要查看上下文的组成,请点击 Prompt Itemization 消息选项(展开 You don’t need to use a high repetition penalty with this model, such as going above 1. 33 and repetition penalty at 1. 2; min p of 0. 8 'staging' (980ebb2) Desktop Information Node. Repetition Penalty: 1 Frequency Penalty: 0. This is a new repetition penalty method that aims to affect token sequences rather than individual tokens. 0, Min-P at 0. 7 was published by cohee. Much higher and the penalty stops it from being able to end sentences (because . 8Presence Penalty=0. 1 I increased the rep penalty to 1. 2 and anything less than 2. 2 across 15 different LLaMA (1) and Llama 2 models. Under API Connections -> Text Completion -> KoboldCpp, the API Response Configuration window is still missing the "Repetition Penalty Slope" setting. The higher you set this the less likely the AI is to repeatedly use common word patterns. Now supports multi-swipe mode. SillyTavern adds many more features to enhance possibilities and accessibility of AI roleplaying. gguf` on the second message. I think it has to do with hitting context limits + Silly It said; "ST is meant for Advanced Users. This should also be added to repetition penalty range, as it's seemingly limited to 2048 tokens currently. As soon as I load any . 18, and 1. 1. Min. Added per-entry setting overrides for World Info entries. Higher value - the answers are more creative, but less logical. Additional info Repetition Penalty 2. Honestly, a lot of them will not get you the results you are looking for. 02000 Repetition Penalty Presence 0. Aug 2, 2024 · Repeated "peredpered" around 2k into generated text, treats swipes on sillytavern, and retries on koboldai lite as continuations that count towards time till repetitions. Auto-connect. Give this a try! And if you're using SillyTavern, take a look at the settings I recommend, especially the repetition penalty settings. To add your own settings, simply add the file . 1 to 2. If the model repeats itself within one message, you can try increasing "Presence Penalty" or "Frequency Penalty". Also the model you are using is old by LLM standards. repetition_penalty: 1. The problem I am having is that when setting frequency_penalty and/or presence_penalty anywhere from -2 to 2 I am not really seeing any tangible difference in the completions. 0 Repetition Penalty: 1. How many tokens from the last generated token will be considered for the repetition penalty. 3, Repetition Penalty Range: 8192, Frequency Penalty: 0. 12. I'm fairly sure the repetition penalty of 1. I'm hoping we get a lot of alpaca finetunes soon though, since it always works the best, imo. 5 Max Temp: 4. What I would like to do is generate some text with a low frequency presence_penalty(存在惩罚)和 frequency_penalty(频率惩罚)的目标都是增加生成文本的多样性,但它们的方法有所不同。frequency_penalty 主要基于一个token的出现频次,而 presence_penalty 则是只要一个token… Repetition Penalty: 1. 8 which is # Repetition Penalty Range(重复惩罚范围) 从最后生成的 token 开始,将考虑多少个 token 进行重复惩罚。如果设置得太高,可能会破坏回应,因为常用词如"的、了、和"等将受到最严重的惩罚。 将值设置为 0 以禁用其效果。 # Repetition Penalty Slope(重复惩罚斜率) I suspect an exllama2 bug has been introduced recently that causes repetition once the context grows. 075 Repetition Penalty: 1. 8 which is under more active development, and has added many major features Contribute to Tony-sama/SillyTavern-extras development by creating an account on GitHub. 10, but experiment with it. top_k, min_p, repetition penalty, etc? Which By penalizing tokens that would extend a sequence already present in the input, DRY exponentially increases the penalty as the repetition grows, effectively making looping virtually impossible. 1 data mixture minus Opus Instruct subset. 15 repetition penalty range to max (but 1024 as default is okay) In format settings (or the big A (third tab)) Pygmalion formatting: change it to "Enable for all models" if the "<START> is anoying, check "Disable chat start formatting" make sure when connect appears "Pyg. Single-line mode = false/off. When I turned off DRY (leaving everything else the same) I got a perfect repeat. Top P Sampling: 0. 1, and the thing that made it just absolute be amazing for writing a repetition penalty slope of 5. Sep 29, 2024 · SillyTavern is more geared to chat based interactions using character cards (see also: https://chub. Check repetition penalty, it may be too high. I have seen that KoboldCpp is no longer meant to be used under the "KoboldAI Classic" AI, but it does still have the "Repetition Penalty Slope" setting. Training data: Celeste 70B 0. 8 to get started. Thanks. The settings show when I have no model loaded. 18 turned out to be the best across the board. Interesting question that pops here quite often, rarely at least with the most obvious answer: lift the repetition penalty (round 1. 02 Repetition Penalty Frequency 0. Temp 1. 05; presence at . In my experience, you will mostly get better written and longer responses from NovelAi's interface as you guide the story around, but for what a lot of people use LLMs for is chatbot style stories, with their predeveloped histories, hence Advanced: Phrase Repetition Penalty. No one uses it that high. ai/search (semi nsfw)) versus the interface prompts. Using it is very simple. For creative writing, I recommend a combination of Min P and DRY (which is now merged into the dev branches of oobabooga and SillyTavern) to control repetition. Experiment with different temperature, repetition penalty, and repetition penalty range settings to achieve desired outcomes. 3 myself from 1. Repetition Penalty Tries to decrease repetition. Phrase Repetition Penalty (PRP) Originally intended to be called Magic Mode, PRP is a new and exclusive preset option. 85 Top A 0. SillyTavern is being actively developed via a two-branch system. Tried those. I find it writes a very good mix of vivid actions mixed with dialogue but it fairly quickly begins to repeat certain turns of phrase and I need to raise the temperature because repetition penalty on its own doesn't seem to do much. zaq-hack. 52 Presence Penalty: 1 Response Tokens: 333: Pro Tips: To make the model more deterministic, decrease the temperature. I have used GPT-3 as a base model. 15-1. Imo this is better than the current ways of preventing repetition we have. This allows us to simplify dependency management and minimize library Aug 10, 2023 · 试着调整一下 repetition_penalty 重复惩罚这个参数,我将其配置为 1. Top A Sampling: 0. Node 23. Rep Pen Range The range of tokens which Repetition Penalty can see. I tried NovelAI models several times, and they're just too dumb to continue more than 15-30 message story. Mar 16, 2025 · Function: A specialized repetition avoidance mechanism that's more sophisticated than basic repetition penalties. I have it set to 2048. May 19, 2021 · Frequency_penalty and presence_penalty are two parameters that can be used when generating text with language models, such as GPT-3. 05 - 1. GGUF model, the setting `additive_repetition_penalty`, along with many other settings, all disappear. 3f to allow for another decimal place for Typical. Frequency Penalty: Helps in decreasing repetition while increasing variety. 8 is We would like to show you a description here but the site won’t allow us. Typical Sampling: 0. 5-turbo model. New and improved UX for the Persona Management panel. As mentioned above, you can push the repetition penalty slider up a bit more, though pushing it too far can make the output incoherent. 5, MaxTemp 4, and Repetition Penalty Jun 14, 2024 · Temperature: 1. Lower value - the answers are more logical, but less creative. Presence Penalty Increases word variety. Encountering issues while working with SillyTavern? Repetition Penalty - high numbers here will help reduce the amount of repetitious phrases in the summary. - Include example chats in advanced edit. I've tried different repetition penalty settings to no avail. So while there may be bugs with DRY, I don't think it's responsible for an increase in repetition. SillyTavern is a fork of TavernAI 1. Persona Management How do I use this? I recommend trying Mythomax L2 13b local model (via oobabooga set to run in SillyTavern). 7-v2 Describe the problem When banned strings is us SillyTavern is a fork of TavernAI 1. 5. You don't need 10 of them, 2-3 tops is okay. 1 Everything else at off/default. Frequency_penalty: This parameter is used to discourage the model from repeating the same words or phrases too frequently within the generated text. Themed models like Adventure, Skein or one of the NSFW ones will generally be able to handle shorter introductions the best and give you the best experiences. Values between 0. 0 or use a recommended LTS version. Text Generation WebUI: added DRY sampling controls. settings in SillyTavern\public\KoboldAI Settings # Temperature. Top K Sampling: 80. 1 Repetition Penalty Range = Context size Smoothing Factor: 3. \n" + '\n' + '### Input:\n' + 'Flux the Cat personality is: smart, cool, impulsive, wary and quick-witted. 1-Llama-3-Instruct; Troubleshooting Tips SillyTavern-Presets is a specialized configuration toolkit designed to optimize roleplay interactions with language models. SillyTavern 1. I have no idea why it wasn't an issue, I tested running a blank character card with 2k context, and ran new messages until I crashed into context several times and it was Repetition penalty? Etc. 915 Phrase Repetition Penalty Aggressive Preamble set to [ Style: chat, complex, sensory, visceral, role-play ] CFG Scale of 1. 05 and no Repetition Penalty at all, and I did not have any weirdness at least through only 2~4K context. 18 repetition_penalty_range: 2048. Aug 25, 2023 · Add an option to unlock the repetition penalty and temperature sliders, like what already exists with token length. MinTemp 0. Encoder Penalty: Adjusts the likelihood of words based on their encoding. 07. 075 or lower. A subset (1k rows) of ChatGPT-4o-WritingPrompts by adjust the repetition penalty to 1. Repetition Penalty: 1. It is not recommended to increase this parameter too much for the chat format, as it may break this format. Added logprobs display for supported APIs (OpenAI, NovelAI, TextGen). Formatting On" - Repetition Penalty This penalty is more of a bandaid fix than a good solution to preventing repetition; However, Mistral 7b models especially struggle without it. I used no repetition penalty at all at first and it entered a loop immediately. is penalized) and soon loses all sense entirely. 8 which is under more active development, and has added many major features. 10 are good, personally I would use 0. 0 has a bug that prevents SillyTavern from startup. I've done a lot of testing with repetition penalty values 1. A bit of repetition is normal, but not like what I've seen in the last few weeks. Jun 17, 2023 · Warning. Dec 2, 2024 · Environment 🪟 Windows System Chrome 131 Version SillyTavern 1. yaml file and select Open with > Notepad. Frequency penalty is like normal repetition Saved searches Use saved searches to filter your results more quickly Saved searches Use saved searches to filter your results more quickly I was hoping people would respond, I'm curious too. Important News. 02 Repetition Penalty Range: 1024 MinP: 0. Now I only have Temperature slider. Dynamic Temperature Min and Max temps, free to change as desired. Also you should check OpenAI's playground and go over the different settings, like you can hover your mouse on them and it will show what they do. 1 (model talking as user from the start, high context models being too dumb, repetition/looping). Save the file by clicking File > Save in Notepad. 2 are good values. How should I change the repetition penalty if my character keeps giving similar responses? Do I lower it? Coins. Now it's less likely to want to talk about something new. Right-click on the config. 4 - 0. Repetition Penalty Range: Defines the range of tokens to which the repetition penalty is applied. # Repetition penalty. 5 is the main reason of your issue. Repetition penalty is responsible for the penalty of repeated words. Before anyone asks, my experimented settings areMax Response Length = 400Temperature=0. 2 seems to be the magic number). SillyTavern Docs. Otherwise your bug report will be ignored!. Apr 24, 2023 · Any idea how to avoid the ai reusing previous lines 1:1 in new responses? I'm currently on this model gpt4-x-alpaca-13b-native-4bit-128g-ggml as I found it previously to give nice responses, but today it's being scuffed for some reason a May 22, 2023 · 文章浏览阅读1. Navigation Menu Toggle navigation. 2023-08-19: After extensive testing, I've switched to Repetition Penalty 1. 1 # 格式化提示. 1 to 1. Repetition Penalty Range is how many tokens, starting from the beginning of your Story Context, will have Repetition Penalty settings applied. It is not recommended to increase this parameter too much as it may break the outputs. If the character is fixated on something or repeats the same phrase, then increasing this parameter will fix it. 1 is more than enough for most cases. js version: v20. See that model's card for details. After I got a lot of repetitive generations. 11. Do you prefer to run just one or do you favor a combination? Aug 9, 2024 · Repetition Penalty: Reduces repetition; stay below 1. Scan Depth in World Info now considers individual messages, not pairs. Check the box for Simple Interface" or something like that. Also add in every character (Personality summary) following: {{char}} does not switch emotions illogically. DreamGen 模型与常规的指令跟随模型(如 OpenAI 的 ChatGPT "Presence Penalty"、"Frequency Penalty" 和 "Repetition Penalty"(无范围) "Min Length" -- 允许您强制模型生成至少 min(min_length, max_tokens) 个标记; 好的起始值可能是: Min P: 0. I feel much the same way. Jan 31, 2025 · At a minimum, I've observed that repetition penalty seems to harm this model. Added repetition penalty control for OpenRouter. json file with one of the default SillyTavern templates. Jan 3, 2025 · Repetition penalty tends to cause this as others have pointed out. Value from 0. 10 Top K SillyTavern is a fork of TavernAI 1. **So What is SillyTavern?** Tavern is a user interface you can install on your computer (and Android phones) that allows you to interact text generation AIs and chat/roleplay with characters you or the community create. Upped to Temperature 2. Temperature Feel free to play with this one, lower values are more grounded. yaml file in the SillyTavern folder. 18, Range 2048, Slope 0 (same settings simple-proxy-for-tavern has been using for months) which has fixed or improved many issues I occasionally encountered (model talking as user from the start, high context models being too dumb, repetition/looping). 02 and dry_multiplier to 0. 1 and repetition penalty at 1. Experimenting with these settings can open up new storytelling avenues! Troubleshooting Tips. However, exercise caution and refrain from enabling the ban EOS token option, as it may affect the AI's responsiveness. May 9, 2024 · AFAIK I don't think this was meant to discourage against repetition, but instead that when a pattern of repetition occurs, it can quickly cull it by biasing against the mean repeated tokens. Sep 11, 2023 · SillyTavern was originally adapted from an open-source project called TavernAI in early 2023. 18 with Repetition Penalty Slope 0. Reply reply Healthy_Cry_4861 # Repetition penalty. \n' + '\n' + 'The "Presence Penalty"、"Frequency Penalty" 和 "Repetition Penalty"(无范围) "Min Length" -- 允许您强制模型生成至少 min(min_length, max_tokens) 个标记; 好的起始值可能是: Min P: 0. It's much easier to understand differences and make sensible changes with a small number of parameters. Higher means less repetition, obviously. Higher values penalize words that have similar embeddings. Tail Free Sampling: 0. Try lowering it and increase temperature instead if you get repetition. Do not set it higher than 1. 25, repetition penality 1. Exponent, do not set Exponent higher than the default of 1. 15, 1. To more thoroughly fix the problem, go back through the context, especially recent messages, and delete the repeated word/phrase. 3 情况能有所缓解,建议 1. 0. 03; Recommended SillyTavern presets (via CalamitousFelicitousness): Context; Instruct and System Prompt. Yesterday I had tried running it and thought something was wrong with the ggufs, because it couldn't repeat back certain things that other models easily could (for example- reprinting a sudoku board that it was given; it would add tons of spaces, extra dashes, etc when rendering the board). 7B is likely to loop in general. Temp: 0. . # Changing Summary Model Repetition Penalty: 1. SillyTavern supports Dynamic Temperature now and I suggest to try that. 5 以内 Examples: 给我讲一个笑话 So I think that repetition is mostly a parameter settings issue. Effects: Helps prevent repetitive outputs while avoiding the logic degradation of simple penalties; Particularly helpful for models that tend toward repetition; Recommended Settings: allowed_len: 2; multiplier: 0. When set to the minimum of 0 (off), repetition penalties are applied to the full range of your output, which is the same as having the slider set to the maximum of your Subscription Tier . Repetition Penality Range: 0. 8 Known Issue. Min-P Higher values chop off more probabilities. Additionally seems to help: - Make a very compact bot character description, using W++. I checked the box and then the program finished loading. Additionally seems to help: - Make a very compact bot character description, using W++ - Include example chats in advanced edit Min_p at 0. This works by comparing a hash of the chat template defined in the model's tokenizer_config. This can A place to discuss the SillyTavern fork of TavernAI. I call it a bandaid fix because it will penalize repeated tokens even if they make sense (things like formatting asterisks and numbers are hit hard by this), and it introduces Configuring advanced formatting settings in Silly Tavern can enhance the AI's chat responses. I usually try to find settings without the need for repetition penalty. If the character is fixated on something or repeats the same phrase, then increasing this parameter will (likely) fix it. Try KoboldCPP with the GGUF model and see if it persists. Oct 2, 2024 · use the following search parameters to narrow your results: subreddit:subreddit find submissions in "subreddit" author:username find submissions by "username" site:example. Set min_p to 0. Derive templates option must be enabled in the Advanced Formatting menu. The developers expanded TavernAI’s capabilities substantially. 10 or 1. 3. Thanks in Aug 11, 2024 · The penalty keeps increasing, until eventually the penalty on my is sufficient to cause the model to pick the instead of continuing the repetition. Kalomaze's Opus_Instruct_25k dataset, filtered for refusals. with min_p at 0. Repetition penalty management Some Text Completion sources provide an ability to automatically choose templates recommended by the model author. Q5_K_M. I use mistral-based models and like Genesis. 05; frequency at . 0 API: KoboldAI Branch: Staging Model: Magnum-Picaro-0. Frequency Penalty Decreases repetition. I stick to min-p, smoothing factor, and sometimes repetition penalty (DRY is not available to me). at the very minimum. Version: 1. 025 - 0. The model I'm using most of the time by now, and which has proven to be least affected by repetition/looping issues for me, is: MythoMax-L2-13B. Try without any samplers and add in a tiny bit if necessary. 1, smoothing at 0. And some others. I've tried some other APIs. 02, Presence Penalty: 0 Mirostat Mode: 2, Tau: 5, Eta: 0. This can break responses if set too high, as common words like "the, a, and," etc. I'm using Repetition Penalty 1. 80 Repetition Penalty Range 2048 Repetition Penalty Slope 0. Neutralize your samplers and use a minimal set. \n' + 'Flux the Cat is a cat riding on top of a cool looking Roomba. Locate the config. Start using Socket to analyze sillytavern and its dependencies to secure your app from supply chain attacks. A place to discuss the SillyTavern fork of TavernAI. 1; Read on for an explanation Interesting question that pops here quite often, rarely at least with the most obvious answer: lift the repetition penalty (round 1. Mar 14, 2025 · 2) Repetition penalty. There is also a new DRY sampler that works better than repetition penalty in my opinion. Once again setting this too high will turn its responses into gibberish so try to creep up on the ideal value. 9 (0. 17 min_p: 0. # Repetition penalty range We would like to show you a description here but the site won’t allow us. Apr 18, 2025 · Repetition Penalty: Penalizes repeated tokens: Frequency Penalty: Penalizes frequent tokens: Presence Penalty: Penalizes tokens that have appeared: Min P: Minimum probability filtering: Top A: Top-A sampling parameter: Typical P: Typical sampling parameter: TFS: Tail-free sampling parameter: Sampler Order: Order in which samplers are applied Thanks for your input. To work with the Euryale model, you can also utilize the following settings for a more instructional approach: Context Template: Llama-3-Instruct-Names; Instruct Presets: Euryale-v2. 15 seem to work fine. I have finally gotten it working okay, but only by turning up the repetition penalty to more than 1. Update to at least Node 23. Repetition penalty is responsible for the penalty of repeated However, the repetition penalty will reduce the probability because it's appeared too many times already. if you’re just chatting normally, you can try increasing the repetition penalty and temperature for better results. 1 Currently testing this with 7B models (looks promising but needs more testing): Dynatemp: 0. This is why you find people who ask ChatGPT to output the letter "a" 100 times, and chatGPT starts outputting it until it suddenly starts giving random gibberish. DreamGen 模型与常规的指令跟随模型(如 OpenAI 的 ChatGPT If you are playing on 6B however it will break if you set repetition penalty over 1. will be penalized the most. 2. 6 Repetition Penalty: 1. com Dec 26, 2024 · THX. Describe alternatives you've considered Tried here with KoboldCPP - Temperature 1. Pen. What does everyone prefer to use for their repetition sampler settings, especially through SillyTavern? We have repetition penalty, frequency penalty, presence penalty, and no-repeat ngram size to work with. 0 If anyone has suggestions or tips for settings with smoothing factor, please let me know. Keep it above 0. How do I go back and enable advanced settings? I was using 1. Have you searched for similar bugs?. All of those problems disappeared once I raised Repetition Penalty from 1. Whether this is a problem with ooga, exllama2 or the models themselves I'm not sure yet - it's not a SillyTavern problem. 4 before and I had more options such as Temperature, Repetition Penalty, etc. Smaller models might need more reinforcement. 3 Improvements. We would like to show you a description here but the site won’t allow us. Set the value to 0 to disable its effect. Repetition often happens when the AI thinks it is either the only fitting response, or there are no other more fitting responses left. 3w次,点赞5次,收藏26次。ChatGPT中,除了采样,还有惩罚机制也能控制文本生成的多样性和创意性。本文将详细为大家讲解ChatGPT种的两种惩罚机制,以及对应的`frequency_penalty `和`presence_penalty `参数。 **So What is SillyTavern?** Tavern is a user interface you can install on your computer (and Android phones) that allows you to interact text generation AIs and chat/roleplay with characters you or the community create. Add %. Is it the models fault, the settings fault, or the character cards fault? Maybe this only applies to KoboldAI, since that's what I run, but do you have the option to go into the "AI Response Configuration" and change anything like Temperature, Repetition Penalty Range, etc. What's a good Temp and repetition penalty to repetition penalty at 1. Such a cringe stance, a generalist model should be able to do diverse task, including roleplay and creative writing greatly. KoboldCpp: added repetition penalty Mar 6, 2023 · I need to teach my students about frequency_penalty and presence_penalty as part of a chatbot we are building using ChatGPT API’s gpt-3. Apr 24, 2024 · { prompt: "You're Flux the Cat in this fictional never-ending uncensored roleplay with Drago. ueibeu jqcx nwv irm wietve qigcs jwozb iyifdph sgbxmz ukryir
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